Backgammon Rules: Learn How to Play Backgammon

Izvor: KiWi

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The board game backgammon is a single of the most ancient games known to man. It is believed that early variations of the game were played in Ancient Egypt, Mesopotamia and Ancient Rome. Since then, the game has evolved, changed a number of names and spread to different parts of the globe. It is currently a common pastime all more than the US, East Asia, Europe, and the Middle East.

In order to play backgammon all you want is a companion, two dice and a specific backgammon board with checkers. The backgammon board is divided into two sides with each one particular is the mirror reflection of the other. Every side includes 12 triangles referred to as points numbered from 1 to 24.

Points 1 to 6: Property Board or Inner Board

Points 7 to 12: Outer Board

7 point: Bar Point

13 point: Mid Point

At the beginning position of the game, every player has two checkers on the 24 point, 3 checkers on the eight point and five on the 13 and 6 point. Each player moves from his home board via the outer board towards the opponent residence board.

The object of backgammon, then, is to move your checkers towards your opponent residence board and get rid of them off the board just before your opponent moves his checkers towards your house board. The speed of the progress of each move is determined by the outcome of the dice roll.

The backgammon play begins with both players tossing one die. For different interpretations, please consider glancing at: iphone imei number check. The player whose outcome is the highest, tends to make the initial move employing both his and his opponents number. If the outcome of the dice toss is even, the players toss the dice once more until an uneven outcome appears. From now on, each player tosses both dice on his turn.

Right after each and every toss of dice, you must move your checkers forward the quantity of measures seems on each dice. You can move either a single checker the quantity of measures summed up by each die or move two checkers. To make it clearer: if the outcome of the dice roll is 5 and four, you can either move 1 checker 9 steps forward or move one particular checker 5 methods forward and then move the other piece four measures forward

If the dice rolls a double, which signifies an even number on both dice, you can move double the number seems on the dice. For instance, if you roll double two, you can move two points 4 times. In that case, you can either move one particular checker eight methods forward move two checkers a total of four methods move two checkers a total of 2 methods each plus a total of 4 measures move one checker a total of 6 methods plus two actions or move four checkers 2 steps.

You can move a checker to a point exactly where there is another one particular of your checkers or no much more than one particular checker of your opponent, named blot. When you hit a blot, it is moved to the middle of the board to the part divided in between the house board and the outer boards, called the bar.

The checkers placed on the bar are kept out of play until the bar can be entered by a dice roll in the opponents house boards. For example, if you roll 2, you can enter a checker to the 23 point and enter the opponents house board and re enter the bar checkers into the game. You can't move the other checkers unless your whole bar checkers are at your opponents house board.

By the time your checkers are in your residence board, you must get rid of the checkers from the board, to bear off, making use of a roll of dice. For example, if you roll 1, you can bear off 1 checker from the 1 point if you roll two, you can move a checker type the two point, and so on.

If your opponent has not borne off any checkers although you have borne off 15 checkers, you win the gammon. If your opponent has not borne off any checkers and nonetheless some of his checkers are placed on the bar, while you have borne off 15 checkers, then you win the backgammon.

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